Impact Ax

This was a fun little piece I did as part of a background image for the Impact site for MGM.
The ax started out as a flat 2D illustration in Illustrator. I then angled it, added some perspective and extrusion, then did some basic shading in Illustrator before bringing it into Photoshop for final texturing and finishing.
I wish I had done this one at a large size, but alas I didn’t :(
See it in action (refresh til you see axes): http://www.impactvod.com/





